Getting Started

Extended images adds Data Points to the Sprite/Animation editor in Game Maker IDE allowing you to place points, sprites, circles, and squares per-frame in your animations.

Assign multiple data points to your animation for per-frame tracking!

You can also assign type data to each point, or to the sprite itself, to help with data management in Game Maker. This plugin integrates directly into your IDE, it is 100% free, and will save you hours of writing your own formats.

Installation

Extended Images is installable completely from Game Maker Package Manager. For manual installation or older versions see the Releases section.

If you like this plugin please show your support by joining our Discord or sharing this website with your friends

1) Add Eight Ounce Games as a package source.

To install packages from sources that are not offical Game Maker packages you must add them in the Package Manager. Open the package manager and add the Eight Ounce Games registry to get access to the Extended Images packages.

  1. In the package manager click the "+" button in the top right to open the package editor.
  2. Then click "+" in the package editor to create a new entry.
  3. Fill out the Eight Ounce Games package registry Name and URL fields:
name: Eight Ounce Games
url: https://gmpm.eightouncegames.com

Install both Extended Images packages

2) Install the Extended Images Runtime and Extended Images IDE packages in the Package Manager.

In the package manager select Eight Ounce Games as a source and install both the Extended Images Runtime and the Extended Images IDE package. You must restart Game Maker after installing the packages.

Install both Extended Images packages

3) Install The Extended Images Runtime GML script.

To access the gml functions in Extended Images you must open Windows -> Prefab Library -> Extended Images and drag in the __ExtendedImages script into your project.

Drag and drop the Extended Images gml from Windows -> Prefab Library to your Asset Browser

4) Open up a sprite to verify your installation.

Open up any sprite in Game Maker, if you see the new Data Points section then the installation is completed.

Install the gml file by dragging it into the asset browser

Next Steps

Poke around in the new UI and see what you like! More documentation is coming soon. Join our Discord server to get help.